
Hasbro partnered with Googles ATAP team to create an all new type of Augmented Reality experience. Players at Google I/O used a Bluetooth enhanced blaster to shoot virtual robots in the game. My work with the ATAP team and 3rd party developers consisted of overseeing the development of the mobile demo and design of the prototype cradle for the Tango tablet.

Unveiled for Google I/O 2015, players could shoot their way through waves of AR robots. The robots interact with the real world by using the Tango tablets advanced sensors to hide behind objects. This forces players to navigate around real world objects to find and destroy all of the robots in each wave.
